What is “Epic Games Revenue”

Epic Games developed popular franchises like Fortnite, Unreal, Gears of War, Shadow Complex, and Infinity Blade. PC, console, mobile, AR/VR, and the Web can all take use of the excellent quality and interactivity of Epic’s Unreal Engine technology. You can download Unreal Engine at unrealengine.com at no cost.

Epic Games, which was founded in 1991, is a reputable company that places a high value on UNC Greensboro alumni, since 12.0% of current employees are UNCG alums. According to Zippia, Epic Games is the third best company to work for in Cary, North Carolina, and it is widely recognized as one of the best places to work in the state of North Carolina.

At Epic Games, the median annual salary is $94,607. Epic Games pays much less than several of its competitors, including Saber Interactive ($114,377), Zynga ($110,645), and KIXEYE ($105,494).Epic Games, with headquarters in Cary, North Carolina, employs 1,001 people and has annual revenue of $500.0M.

Epic Games Revenue

How Much Does Epic Games Pay?

Average annual salary at Epic Games is $94,607. This equates to $45.48 per hour. What Epic Games pays its lowest-paid employees is significantly lower than what it pays its highest-paid employees.

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At Epic Games, the annual salary ranges from less than $56,000 for the lowest-paid employees to more than $158,000 for the highest-paid. Depending on your specialty, your income at Epic Games may vary.

The business development department of Epic Games pays its employees the most, with an average annual salary of $131,893. The marketing department pays its employees the least, with an average annual compensation of $112,829.

Epic Games adjusts salaries based on region because of differences in the cost of living. Bellevue, Washington, and Culver City, California, are the top two cities for Epic Games salary.

About Epic Games

Epic Games co-founder and current CEO Tim Sweeney started the company Potomac Computer Systems in 1991. ZZT, an action-adventure puzzle game, was Tim Sweeney’s first commercial release in 1991.

After the success of ZZT, Potomac Computer Systems shifted its focus from providing computer consulting to developing video games. In early 1992, Tim Sweeney changed the name of Potomac Computer Systems to Epic MegaGames in an attempt to give the impression that the company had more than just one worker.

Unreal, a first-person shooter game, was made possible by the Unreal Engine, which Tim Sweeney began developing in 1995. After relocating to Cary, North Carolina in February 1999, EpicMegaGames changed their name to Epic Games.

Epic Games saw that the gaming market was moving toward a games-as-a-service structure. So that they could stay up, Epic Games signed a deal with Tencent. In June of 2012, Tencent paid $330 million to purchase 40% of Epic Games’ shares.

A lot of prominent Epic Games employees left when Tencent acquired the minority interest. Some of them left because they felt the company’s current course diverged too far from their original expectations when they first joined.

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Conclusion

Since then, Epic Games has fallen dramatically in popularity, largely due to gamers’ mistrust of the firm due to Tencent’s involvement. According to Guiness World Records, Unreal Engine was named the most popular video game engine in the world in July of 2014.

Accusations that Epic Games had avoided their respective in-app purchase platforms led to the removal of the Fortnite app from the Apple App Store and the Google Play Store in 2020. Epic Games has sued Apple for antitrust violations after the company removed the Fornite app.